ease
Equal to cubic-bezier(0.25, 0.1, 0.25, 1.0), the default value, increases in velocity towards the middle of the transition, slowing back down at the end.
linear
Equal to cubic-bezier(0.0, 0.0, 1.0, 1.0), transitions at an even speed.
ease-in
Equal to cubic-bezier(0.42, 0, 1.0, 1.0), starts off slowly, with the transition speed increasing until complete.
ease-out
Equal to cubic-bezier(0, 0, 0.58, 1.0), starts transitioning quickly, slowing down the transition continues. •
ease-in-out
Equal to cubic-bezier(0.42, 0, 0.58, 1.0), starts transitioning slowly, speeds up, and then slows down again.
cubic-bezier(p1, p2, p3, p4)
An author defined cubic-Bezier curve, where the p1 and p3 values must be in the range of 0 to 1.
steps( n, <jumpterm>)
Displays the transition along n stops along the transition, displaying each stop for equal lengths of time. For example, if n is 5, there are 5 steps. Whether the transition holds temporarily at 0%, 20%, 40%, 60% and 80%, on the 20%, 40%, 60%, 80% and 100%, or makes 5 stops between the 0% and 100% along the transition, or makes 5 stops including the 0% and 100% marks (on the 0%, 25%, 50%, 75%, and 100%) depends on which of the following jump terms is used:
jump-start
Denotes a left-continuous function, so that the first jump happens when the transition begins;
jump-end
Denotes a right-continuous function, so that the last jump happens when the animation ends;
jump-none
There is no jump on either end. Instead, holding at both the 0% mark and the 100% mark, each for 1/n of the duration
jump-both
Includes pauses at both the 0% and 100% marks, effectively adding a step during the transition time.
start
Same as jump-start.
end
Same as jump-end.
step-start
Equal to steps(1, jump-start)
step-end
Equal to steps(1, jump-end)